Fast-paced 6-DOF sci-fi combat flight simulator. Featuring drop-in split-screen co-op, zero-config LAN dogfighting, instant mobile phone HOTAS steering, and an 8-mission Ascension campaign powered by Godot 4.
Dogfight locally with dual controllers or fly wingman formation in the full campaign. Zero router port forwarding, seamless drop-in verification, and dual-viewport rendering.
Every sortie starts in full screen. Player 2 joins dynamically in real time when secondary controls (Gamepad 2, NumPad, or IJKL) are pressed.
First-to-5 confirmed kills dogfight arena. Switch layout between Horizontal (Top/Bottom) and Vertical (Left/Right) on the fly via F2.
High-performance ENet multiplayer architecture on UDP port 7779 with autonomous background UDP discovery beacons on port 7778.
Point your phone camera at the on-screen QR code in the game lobby. Your mobile browser instantly transforms into a low-latency cockpit HOTAS with an analog touch stick, continuous throttle, gyroscope motion steering, and tactile haptic rumble over local WiFi. Zero app store downloads required.
Both viewports share the native World3D rendering context without duplicating entity nodes.
From atmospheric defense against reconnaissance swarms to deep trench conduits and orbital dreadnought strikes. Inspect tactical reconnaissance cards, mission objectives, and atmospheric flight envelopes.
Atmospheric Scramble
Southern Stratospheric Defense Grid // Alt: 8,500m
Cloudburst Dawn // Sun Elevation 32°
Hostile Helion Combine reconnaissance UCAV swarms have breached the troposphere perimeter. Scramble from Alert-1 readiness, intercept advance patrol bogeys, and eliminate the target drones before their telemetry relays fire.
Engineered in Autodesk Fusion 360 using 7-station transverse 3D lofting with a compound V-keel and twin-engine ventral weapons tunnel (0% flat underside).
Continuous compound dihedral angles with dual under-fuselage longitudinal stringers. Ventral FLIR/EOTS diamond targeting pod flush with forward nose assembly.
Equipped with 4 aerodynamic swept pylons holding Vanguard Precision Strike Missiles. Features alternating launch balance (1 → 4 → 2 → 3), proportional navigation homing, and active contrail particles.
Top compass horizon ribbon (0°..360°), 350m polar radar disc with altitude carrots, timed missile seeker acquisition ring, and dynamic 3-second nitro afterburner capacitor.
High-velocity kinetic cannons firing at 600 RPM with tracer illumination, screen-space target lead prediction reticles, and spatialized 3D cannon audio.
Balanced arcade flight physics modeled after Ace Combat. Aerodynamic lift counters gravity proportionally to forward airspeed, with dynamic stall recovery and seamless keyboard layout auto-detection.
A completely free, $0-cost bridge connecting parametric CAD solids with real-time DCC tools and game engines.
Parametric sketches, compound 3D lofts, and precision solid modeling. STEP and STL export via local HTTP bridge on port 9876.
Automated Smart UV unwrapping, custom split normals, weapon socket placement (SOCKET_), and convex collision hull generation (UCX_).
Native glTF .glb import, procedural lift vs gravity physics, 6-DOF controls, split-screen co-op, and ENet multiplayer networking.
Remote execution socket bridge, Nanite auto-import, Lumen PBR materials, and Chaos destruction physics ready.
A persistent tactical network connecting your local flight sortie to Cloudflare edge microservices.
Parse flight telemetry directly in-browser to analyze weapon hit rates, 6-DOF trajectories, and generate Rank S pilot scorecards.
Inspect the sculpted V-hull interceptor in real time, customize liveries, and test flight controls with zero installation.
Cloudflare D1 edge database synchronizes pilot callsigns, stars currency, dogfight rankings, and mission completion times in <15ms.
Tactical performance dossier tracking dogfight victories, air-to-air kills, career flight time, and recent combat engagements synchronized across your local Godot station and the Cloudflare Edge network.
| TIMESTAMP | THEATER / OP | OUTCOME | KILLS | DURATION | AVIONICS |
|---|---|---|---|---|---|
| NO COMBAT SORTIES LOGGED YET. DEPLOY INTO COMBAT OR PAIR PHONE TO RECORD FLIGHT TELEMETRY. | |||||
Live composite combat scores and mission debrief speedrun records retrieved in real-time from Vanguard's Cloudflare D1 distributed edge network.
| ⥠INITIALIZING QUANTUM UPLINK TO FLEET ARCHIVES... |
Download the compiled Windows 64-bit binaries for Project Vanguard v0.9.4-alpha. Includes all 8 campaign missions, split-screen co-op, and LAN multiplayer.
Sol Orbital Directorate // Personnel Registry
Enlist your flight callsign in the 404th Strike Wing. Your credentials grant verified global leaderboard placement, cross-device campaign cloud saves, and companion cockpit integration.
Authenticate to access your military flight record, synchronize campaign sortie logs, or authorize a game station.
Check your inbox for your 6-digit tactical clearance code or click the activation link dispatched via Brevo.
Enter the 6-character code shown on your game station screen to authenticate the PC without typing your password.
Spin the orbital wheel once every 24 hours to win Stars, rare Liveries, and weapon modules!